Capybara Rush - 2D Game
2D Game

Capybara Rush

A 2D game where a capybara journeys through four seasonal levels to recover a lost photograph of his beloved, overcoming unique obstacles in each season.

Period

Oct 2024 — Nov 2024

Team Size

04

Customer

School Subject

My Position

Leader, Game Design, Programmer

Key Highlight

3 gameplay modes, 4 levels with unique obstacles

Responsibilities & Achievements

  • Developed core game mechanics and game flow using C# and Unity

  • Designed and constructed 2D game maps with seamless navigation and environmental storytelling across 3 gameplay modes and 4 levels

  • Wrote clean, modular, and maintainable code to ensure scalability for future updates

  • Identified and resolved technical bugs and performance issues to deliver a smooth user experience

Technologies Used

C#Unity

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